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ATOM Spoken Dialogue SDK ContentsATOM Spoken Dialogue SDK contains the following software components:
Runtime EnginesDialogue runtime engines serve to execute the voice interaction between your application and the user. Included in the SDK are runtime engines for the Windows operating systems. The dialogue runtime engines are provided in the form of Dynamic Link Libraries for easy integration with your application. For rapid prototyping, standalone runtime engines are also provided. Development Kit
SDKHeader files and libraries Using the included header files and libraries, you can integrate the ATOM Runtime Engine with your applications written in C or C++. Example code Demonstrates how to integrate ATOM with Windows and console applications, and how to add functionality to the EcmaScript Engine.
AtomZ -- Zero Integration InterfaceAtomZ AtomZ Zero Integration Interface makes your dialogue system available as a Text Service. Useful for Rapid Prototyping, it lets you integrate ATOM dialogue capabilities with your applications without any programming. Text from the ATOM dialogue system is sent directly to the active window using the Microsoft Text Services Framework.
Data Collection ToolsThe included Data Collection Tools let you easily collect data from users in a Wizard-of-Oz setting. All interactions are recorded and logged for later access during transcription, grammar and dialogue development.
Command Line ToolsLog File Analysis A command line tool lets you extract vocabularies, word lists, word frequency tables and other information from log files. Grammar Development The tools for grammar development let you quickly test grammar coverage against the transcriptions in the log files or other corpora. They also let you run unit tests on grammars for simplified development and integration of grammar modules. Dialogue Development The tools for dialogue development let you compile, run and interactively debug your dialogue specifications. It is possible to test dialogue specifications with recorded speech from file, live speech or typed input for maximal convenience.
IDE Plugin for Microsoft Visual Studio 2005The IDE plugin for Microsoft Visual Studio 2005 lets you write your grammar and dialogue specifications, compile, run and debug all within the comfortable framework of Visual Studio 2005.
Sample ApplicationsIncluded with the SDK are several sample applications that demonstrate how to write spoken language user interfaces. Demonstrated, among others, are the following features:
Open Source SoftwareFor your convenience, ATOM Spoken Dialogue SDK is also integrated with the following open source software. Speech SoftwarePocket Sphinx Pocket Sphinx is an open source continuous speech recognizer developed at the Language Technologies Institute at Carnegie Mellon University. Flite Flite is an open source text-to-speech system developed at the Language Technologies Institute at Carnegie Mellon University. |
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